C++ Evolves: AI, Security & What's Next in C++26 (2025)
- Bryan Downing
- May 10
- 22 min read
C++ has long been a dominant force in high-performance computing, underpinning everything from sophisticated game engines to the fundamental layers of operating systems. As the technological landscape shifts, C++ continues its evolution, addressing new frontiers in security, embracing the potential of AI-assisted development, and responding to the emergence of innovative languages like Rust and Carbon. To maintain its standing as a premier programming language, C++ 26 must continually adapt to these changing dynamics.
This article delves into several key aspects of C++'s ongoing journey:
C++26 Preview and Major Features: An exploration of the anticipated advancements in the language's next iteration.
The Rise of AI-Assisted C++ Development: How artificial intelligence is reshaping coding practices and workflows.
C++ vs. Rust and Carbon: The Performance Debate in 2025: An analysis of C++'s performance standing against newer contenders.
Security and Safety: C++ in a Post-CVEs World: Examining best practices for secure C++ coding in an environment increasingly aware of vulnerabilities.
The Future of C++ Package Management: A look at Conan, vcpkg, and evolving trends in dependency management.
C++ in Emerging Tech (Quantum, AI, Robotics): Highlighting domains where C++ continues to be a leading choice.
C++26 Preview and Major Features
The C++26 standard, anticipated for completion in mid-2026, is poised to be one of the most substantial updates to the language in recent memory [1]. The primary focus of this iteration is on enhancing safety, simplifying usage, and boosting performance [1][2]. Herb Sutter, a prominent figure in the C++ community, has described C++26 as potentially the "most impactful release since C++11" [1]. Key features expected in C++26 include advancements in concurrency and parallelism, significant type and memory safety improvements, powerful reflection capabilities, and the introduction of contracts [1].
Here are some of the key expected features:
Pattern Matching (P2392)
Pattern matching, as proposed in P2392, aims to introduce a more expressive and syntactically cleaner way to handle conditional logic. This feature draws inspiration from functional programming languages like Rust and Haskell. It is anticipated to provide developers with a powerful tool for destructuring data and executing code based on the shape and values of that data. While initially a strong candidate, some sources suggest that pattern matching might be deferred to a later standard to allow for further refinement, with C++26 focusing on other large features like reflection and contracts [3].
Contracts (P2900)
Contracts, detailed in proposal P2900, are a significant feature aiming to enhance code reliability by allowing developers to specify preconditions, postconditions, and assertions directly in the code [3][4]. This proposal is in the final stages of wording review for inclusion in the C++26 draft [4][5]. Contracts build upon previous experimental work and aim to standardize contract programming in C++ [4]. If adopted, this feature would allow programmers to define clear expectations about the state of data before a function is called (preconditions), the state after a function completes (postconditions), and conditions that must hold true at specific points within the code (assertions) [6]. The C++ committee has formally adopted P2900 Contracts for C++26 [7]. However, it's worth noting that some concerns have been raised regarding the complexity and readiness of the contracts facility as presented in P2900, with suggestions that further work and field deployment might be needed, particularly concerning undefined behavior in contract predicate evaluation and contracts on virtual functions and function pointers [8]. Despite these discussions, contracts are seen as a major step towards improving functional safety and reducing bugs [7][9].
Key components of Contracts include [6]:
Preconditions: These are checks that must evaluate to true before a function is invoked. For instance, a function accepting a pointer might require that the pointer is not null (ptr != nullptr). This helps in catching errors on the caller's side at an early stage.
Postconditions: These checks must be true after a function has finished its execution. For example, a sorting function could guarantee that the resulting array is in ascending order. This ensures that the function behaves as promised.
Assertions (or Invariants): These checks must hold true at a specific point during code execution. An example would be verifying the result of an intermediate computation. Assertions are crucial for detecting logical errors during the development phase [3][6]. contract_assert is proposed as a keyword-based replacement for the traditional assert macro, offering more flexibility and power [4].
Contract assertions in P2900 offer four evaluation semantics, providing developers with control over how contract violations are handled [4]:
ignore: Contract checks are not performed.
enforce: (Default behavior) Checks are performed; if a check fails, a diagnostic message is printed, and the program terminates.
observe: Checks are performed; if a check fails, a diagnostic message is printed, but the program continues execution.
quick-enforce: Checks are performed; if a check fails, the program terminates immediately without printing a message.
SIMD Parallelism (std::simd)
C++26 is expected to introduce standardized support for Single Instruction, Multiple Data (SIMD) parallelism through std::simd [10]. SIMD is a crucial parallel computing architecture that enables a single instruction to operate on multiple data points simultaneously. This contrasts with traditional sequential processing, where operations are performed one at a time. By allowing the CPU to execute the same operation on multiple data elements in parallel, SIMD significantly boosts performance for tasks involving large datasets or repetitive calculations, common in high-performance computing domains like scientific simulations, multimedia processing, and machine learning. The standardization of std::simd aims to provide a portable and efficient way for C++ developers to leverage the power of SIMD instructions available in modern processors [10].
Reflection and Metaprogramming (P2996)
Static reflection, proposed under P2996, is a highly anticipated feature for C++26 that would enable compile-time introspection of program structures [2]. This means code could inspect types, functions, variables, and other entities without incurring runtime overhead (the additional computational resources consumed during program execution) [2]. The language part of
P2996R7 was design-approved for C++26 in June 2024, and it is expected to come up for a vote for inclusion at the June meeting [2][7]. Reflection is considered a game-changing feature that could significantly impact C++ development over the next decade [2].
Key benefits of static reflection and metaprogramming include:
Boilerplate Reduction: Automates the generation of repetitive code.
Elimination of Manual Code Generation: Simplifies tasks such as:
Serialization (converting data structures into a format for storage or transmission).
Object-Relational Mapping (ORM) (bridging object-oriented code and relational databases).
Logging and debugging formatters.
Compile-Time Safety: Errors in generated code or metaprograms are caught during compilation rather than at runtime.
Optimization Opportunities: Enables smarter metaprogramming by allowing the generation of optimized code paths based on type information.
The overall impact of these C++26 features on developers is expected to include a reduction in undefined behavior, improved code maintainability, and the ability to keep C++ competitive with newer languages like Rust and Carbon [2][9]. The C++26 standard is also focusing on safety by default, aiming to remove key undefined behavior cases that have historically been sources of security vulnerabilities [2][9]. For instance, in draft C++26, uninitialized local variables are no longer undefined behavior but are instead treated as "erroneous behavior," which is still incorrect code but is well-defined [9]. Additionally, a "hardened" standard library aims to make common operations like those on std::string and std::vector safer by default [7][9].
The Rise of AI-Assisted C++ Development
Artificial intelligence is increasingly playing a significant role in C++ development, with AI-powered tools offering capabilities to understand complex code, provide intelligent assistance, and streamline various aspects of the coding lifecycle [11][12]. These tools aim to enhance productivity, improve code quality, and simplify complex programming tasks [12][13].
AI-Powered Code Completion
Modern Integrated Development Environments (IDEs) and AI-powered coding assistants have made significant strides in parsing and interpreting sophisticated C++ template metaprogramming [13][14]. Unlike older tools that often struggled with the compile-time nature and abstract syntax of template-heavy code, contemporary systems utilize deep semantic analysis, code evaluation, and machine learning [14]. This allows them to accurately resolve template instantiations, offer context-aware code suggestions, and improve debugging and error messages [13][14]. AI tools can analyze existing code, project structure, and coding patterns to provide highly relevant suggestions, going beyond simple syntax completion to predict and generate entire function implementations [13][14].
Examples of AI tools offering advanced code completion and assistance for C++ include GitHub Copilot, Tabnine, Codeium (now Windsurf), and AskCodi [14][15]. GitHub Copilot, for instance, generates whole lines or blocks of code based on context, leveraging models trained on vast amounts of open-source code [15]. Tabnine focuses on personalized code completion, adapting to individual coding styles and project-specific patterns, even offering local model training for privacy [14]. Codeium/Windsurf aims for fast, low-latency suggestions and advanced refactoring capabilities [14][16].
Automated Refactoring
AI-powered coding assistants, such as GitHub Copilot, can analyze C++ code to identify potentially risky or outdated patterns and automatically propose safer, more modern alternatives [13][17]. This capability helps in maintaining code health and adhering to best practices.
For example:
Raw Pointers to Smart Pointers: AI can detect manual memory management using new and delete and suggest replacing raw pointers with std::unique_ptr or std::shared_ptr to prevent memory leaks and dangling pointers.
Uninitialized Variables: AI tools can flag variables that are used before being initialized and recommend appropriate initializations.
const Correctness: They can identify opportunities to apply const qualifiers, enforcing immutability where possible and improving code clarity and safety.
Deprecated Functions: AI can issue warnings when outdated or unsafe functions (e.g., strcpy) are used and suggest modern, safer alternatives (e.g., strncpy_s or std::string).
Debugging and Optimization Hints
AI models trained on large C++ codebases can assist in debugging and optimization by predicting performance bottlenecks, identifying logical errors, and suggesting improvements [12][13]. Microsoft Copilot, for example, can help identify syntax and logical errors, suggest corrections for non-compiling code, and even assist in designing unit and integration tests [17]. AI tools can analyze thread synchronization patterns, suggest mutex and lock implementations, highlight potential deadlock scenarios, and recommend more robust concurrency designs [13]. They can also recommend more efficient algorithms and memory management techniques [13].
However, there are challenges associated with AI-assisted C++ development. These include the potential for an increased prevalence of false positives, especially in complex metaprogramming scenarios, and the risk of developers over-relying on AI, which could lead to a more superficial understanding of the language's intricacies [18]. Despite these challenges, the benefits of accelerated development cycles, enhanced code quality, and continuous learning opportunities make AI a valuable ally for C++ programmers [13][18].
C++ vs. Rust and Carbon: The Performance Debate in 2025
C++ has long been the reigning champion in performance-critical applications [19]. However, newer languages like Rust and Carbon are emerging as potential alternatives, each with distinct strengths and philosophies, leading to an ongoing debate about performance and safety.
C++: Still dominates in legacy systems and applications demanding extremely low latency, such as game engines, high-frequency trading platforms, and operating system kernels [19][20]. Its direct memory manipulation capabilities and mature compiler optimizations allow for fine-grained control over hardware resources, often resulting in highly efficient code [19]. C++ continues to evolve, with new standards bringing features that can further enhance performance and safety [21][22].
Rust: Is renowned for its strong emphasis on memory safety, achieved at compile time through its ownership and borrowing system, without relying on a garbage collector [20]. This makes Rust a compelling choice for systems programming where safety and concurrency are paramount, such as web browsers, operating system components, and network services [20]. While Rust's safety guarantees can sometimes introduce a slight learning curve or verbosity compared to C++, its performance is generally competitive with C++, especially in scenarios where C++ code might suffer from memory-related bugs or require extensive manual safety checks. Microsoft, Amazon, and Google are increasingly using Rust for new projects where a non-GC language is required, citing security and reliability benefits [20].
Carbon: Is an experimental language initiated by Google with the goal of being a successor to C++ [23][24]. It aims for seamless interoperability with existing C++ codebases, allowing for gradual adoption and migration [24]. Carbon's design philosophy includes addressing some of C++'s perceived complexities and evolving the language with a more modern approach to tooling and development practices, including a built-in package manager [23]. However, Carbon is still in its early stages of development. Its roadmap initially targeted a version 1.0 release around 2024-2025, but this has been adjusted, with the experimental phase potentially extending to 2025-2026 or even 2027 for production readiness [23][25]. The focus in 2025 includes continued toolchain development and designing its memory safety features [26]. Its adoption currently remains limited due to its experimental nature [25][27].
The Performance Debate in 2025:
In 2025, C++ is still widely considered the king of raw performance in many domains, particularly those with established, highly optimized codebases and where developers have deep expertise in extracting maximum efficiency [19][28]. However, the "performance debate" is nuanced:
Raw Speed vs. Safe Speed: Rust often provides comparable raw speed to C++ while offering significantly stronger memory safety guarantees by default. For projects where security vulnerabilities due to memory errors are a major concern, Rust can deliver high performance without the same level of risk or manual effort required for safe C++ coding.
Developer Productivity and Maintainability: The safety features of Rust can lead to increased developer productivity in the long run by catching many common bugs at compile time. Carbon aims to improve upon C++'s ergonomics, potentially leading to faster development cycles if it reaches maturity and widespread adoption.
Ecosystem and Interoperability: C++ has a vast and mature ecosystem of libraries and tools. Carbon's key selling point is its designed interoperability with C++, which could ease migration paths. Rust has a growing ecosystem and good C interoperability.
Specific Use Cases: For tasks like game development and high-frequency trading, C++'s ability to control low-level details and its extensive existing infrastructure keep it at the forefront [19]. For new systems software where safety is critical, Rust is an increasingly popular choice.
A coexistence strategy is likely the most pragmatic approach for the foreseeable future. Organizations might choose:
Rust for new, safety-critical components, such as cryptographic modules, network services, or embedded systems where reliability is paramount.
C++ for existing performance-critical legacy systems (e.g., game engines, financial modeling) and for new projects where its specific strengths (e.g., template metaprogramming for certain types of generic libraries, or extreme low-latency requirements) are indispensable.
Carbon could eventually offer a migration path for large C++ codebases seeking modernization, but its viability depends on its development progress and community adoption.
Ultimately, the "best" language depends on the specific project requirements, team expertise, and the trade-offs between raw performance, safety, development speed, and ecosystem support. C++ remains a top contender for high performance, but Rust offers a compelling alternative with strong safety guarantees, and Carbon presents a potential future evolution [19].
Security and Safety: C++ in a Post-CVEs World
In an era increasingly conscious of Common Vulnerabilities and Exposures (CVEs), particularly those related to memory safety, modern C++ development emphasizes adopting best practices and tools to write more secure and safe code [20]. While C++ offers powerful low-level control, this flexibility can also lead to vulnerabilities if not managed carefully.
Modern best practices for secure C++ programming include:
Using std::span instead of raw pointers and array/size pairs: std::span (introduced in C++20) provides a bounds-checked, non-owning view over a contiguous sequence of objects. This helps prevent buffer overflows and other memory access errors that can arise from incorrect pointer arithmetic or size management.
Adopting std::format (C++20) over printf-style functions: std::format offers a type-safe and extensible way to format strings, mitigating the risk of format-string vulnerabilities common with printf, sprintf, etc. These vulnerabilities occur when user-supplied data is incorrectly used as part of the format string, potentially leading to information disclosure or arbitrary code execution.
Enabling compiler warnings and treating them as errors (e.g., -Werror or /WX): Compilers can detect many potential issues at compile time. Activating a high level of warnings and configuring the build to treat these warnings as errors forces developers to address potential problems before they become runtime bugs or vulnerabilities.
Utilizing static analysis tools: Tools like Clang-Tidy, SonarQube, CppDepend, and Semgrep can analyze code without executing it to find potential bugs, security vulnerabilities, code smells, and deviations from coding standards [11]. These tools can identify issues like uninitialized variables, null pointer dereferences, resource leaks, and adherence to security guidelines.
Adhering to the C++ Core Guidelines: This is a comprehensive set of guidelines for writing better, safer C++ code, co-authored by Bjarne Stroustrup and Herb Sutter [29].
The C++ Core Guidelines and the Guidelines Support Library (GSL)
The C++ Core Guidelines provide expert advice on how to write modern C++ effectively, focusing on interfaces, resource management, memory management, and concurrency to produce code that is statically type-safe, free of resource leaks, and catches many programming logic errors [29].
To support these guidelines, the Microsoft Guidelines Support Library (GSL) was developed [30][31]. It is a small, header-only library providing utility types and functions that help enforce the Core Guidelines and eliminate common sources of bugs [30][31]. While some GSL components have been incorporated into or superseded by features in standard C++ (like std::span), the GSL can still be useful, especially for incrementally adopting Core Guideline principles in existing codebases or for features not yet in the standard [30][32].
Bounds Checking with gsl::span: As mentioned, gsl::span (similar to std::span) replaces raw pointers and arrays with a bounds-checked view, helping prevent buffer overflows and underflows [33].
Figure 6 illustrates how gsl::span can be used to safely pass a view of an array to a function, with built-in checks to prevent out-of-bounds access.
Pointer Ownership with gsl::owner<T*>: gsl::owner<T*> is used to mark raw pointers that own the memory they point to, similar in intent to smart pointers like std::unique_ptr but for raw pointers [33]. This clarifies ownership semantics and helps prevent memory leaks by making ownership explicit. It's particularly useful when smart pointers cannot be used for some reason [33]
gsl::not_null<T>: This wrapper ensures that a pointer (raw or smart) is never null [32][33]. Attempting to assign nullptr to a gsl::not_null pointer or constructing it with nullptr typically results in termination or an exception, preventing null pointer dereferences.
Contract Checks (Expects and Ensures): The GSL provides macros like Expects() for preconditions and Ensures() for postconditions, allowing developers to document and enforce function contracts [30][33]. These are precursors to the more integrated contracts feature proposed for C++26.
Lifetime Safety Utilities:
gsl::final_action (similar to std::experimental::scope_exit or std::scope_exit in C++23): Provides a RAII-style mechanism to execute a function upon scope exit, useful for cleanup tasks [30][33].
gsl::narrow_cast and gsl::narrow: These are used for safe numeric conversions, throwing an exception or terminating if a narrowing conversion would result in data loss, thus preventing subtle bugs related to integer overflows or truncations [33].
Getting Started with GSL:
The GSL is typically header-only, so you can include it directly (e.g., #include <gsl/gsl>) or link it via a package manager like vcpkg [30]. It's particularly beneficial in large-scale projects where code safety, clarity, and maintainability are critical [30][32].
Further Security Measures:
Intel Control-Flow Enforcement Technology (CET): This is a hardware-based security feature available on newer Intel (and AMD) processors designed to mitigate control-flow hijacking attacks, such as Return-Oriented Programming (ROP) and Jump-Oriented Programming (JOP). Compilers and operating systems need to support CET. When enabled, it helps protect against the malicious redirection of program execution flow. While not a C++ specific feature, C++ applications running on supportive hardware and OS can benefit from this added layer of protection.
Hardened Standard Library (C++26): As mentioned earlier, C++26 aims to introduce a "hardened" standard library, which will incorporate checks (potentially using the new contracts feature) to make common library operations safer by default, reducing undefined behavior for things like out-of-bounds access in std::string and std::vector [7][9].
By combining modern C++ language features, adherence to the Core Guidelines, utilization of tools like the GSL and static analyzers, and leveraging hardware security features, developers can significantly improve the security and safety of C++ applications in a world increasingly focused on mitigating software vulnerabilities.
The Future of C++ Package Management
Effective package management is crucial for modern software development, simplifying the process of incorporating and managing external libraries (dependencies). For C++, which historically lacked a standardized, universally adopted package manager, several solutions have emerged, with Conan and vcpkg being two of the most prominent in 2025 [34][35].
Conan vs. vcpkg in 2025
Both Conan and vcpkg aim to solve the challenges of C++ dependency management, but they have different approaches and strengths [34].
Conan:
Philosophy: Conan, developed by JFrog, is a decentralized, open-source, and cross-platform C/C++ package manager [36][37]. It's designed to be highly flexible and integrates with any build system (CMake, MSBuild, Meson, Makefiles, Bazel, and even custom ones) [34][36].
Key Features:
Decentralized: Users can host their own package repositories (remotes) in addition to using public ones like ConanCenter [36][37]. This is beneficial for private or proprietary packages.
Binary Management: Conan excels at managing pre-compiled binaries for various configurations (OS, architecture, compiler, build type) [36][38]. It can create, upload, and download these binaries, saving significant compilation time, especially in CI/CD pipelines [36][38]. If a binary isn't available for a specific configuration, Conan can build it from source using the package's recipe [39].
Python-based Recipes: Package recipes (conanfile.py) are written in Python, offering great power and extensibility for defining how a package is built, configured, and consumed [34][36].
Dependency Resolution: Handles complex transitive dependencies and versioning [38]. Supports lockfiles for reproducible builds [34].
Extensibility: Allows for custom settings, options, and hooks [36].
Build System Agnostic: Provides generators that create the necessary files for various build systems to consume dependencies [38].
Enterprise Ready: Offers features suitable for large organizations, including integration with Artifactory for robust binary management [37].
Considerations: Setting up private repositories for non-native packages can sometimes be less straightforward than using ConanCenter [34]. The Python-based recipes, while powerful, might have a steeper learning curve for those unfamiliar with Python.
vcpkg:
Philosophy: vcpkg is an open-source C/C++ package manager developed and maintained by Microsoft [35][40]. It aims for simplicity and ease of use, particularly for integrating libraries into MSBuild and CMake projects [34][35].
Key Features:
Ease of Use: Designed to download and build libraries in a single step [35][41]. It often integrates seamlessly with Visual Studio and VS Code [35].
Manifest-based: Dependencies can be declared in a manifest file (vcpkg.json) that lives with the repository, making it easy to manage project dependencies [34][35].
Build from Source by Default: Traditionally, vcpkg builds libraries from source, ensuring compatibility with the project's build configuration [40]. However, it also supports binary caching to speed up subsequent builds [40].
Cross-Platform: Works on Windows, macOS, and Linux [40].
Curated Registry: Provides a large catalog of open-source libraries (ports) that are regularly tested [40].
Triplets: Uses "triplets" to define the target build environment (CPU, OS, compiler, runtime, etc.), ensuring consistent builds [40].
Versioning: Has a unique approach to versioning designed to prevent conflicts and diamond dependency problems [40].
Considerations: While vcpkg has strong CMake integration, support for other build systems like Meson might require more manual setup [34]. Historically, it lacked native support for lockfiles in the same way as Conan, though its versioning mechanisms aim to provide consistency [34]. It is generally geared towards consuming packages from its main registry or custom registries, with direct git repo support also available [34].
Comparison Summary (as of early 2025):
Feature | Conan | vcpkg |
Primary Backer | JFrog | Microsoft |
Decentralization | Supports custom registries, but more centralized around the main registry | |
Binary Management | Supports binary caching; primarily builds from source by default [40] | |
Recipe/Port Format | Python scripts (conanfile.py) [34][36] | CMake scripts (portfiles) [40] |
Build System Support | ||
Reproducibility | Good support for lockfiles [34] | Versioning system aims for consistency; manifest lock files are newer |
Ease of Use | Can be more complex due to flexibility, Python recipes | Generally considered easier for common scenarios, especially with VS [35] |
Customization | Highly customizable via Python recipes and extensions [36] | Good customization via triplets and portfile modifications [40] |
Community/Registry | ConanCenter is extensive; strong community [36] | Large curated registry; active community [40] |
|
|
|
Many developers find Conan more flexible for complex scenarios, cross-compilation, and managing private binaries across diverse build systems [34]. vcpkg is often praised for its simplicity and tight integration with Microsoft's development ecosystem, making it a quick way to get started with common open-source libraries [34][35]. The choice often depends on project needs, team expertise, and existing infrastructure. Some even suggest that if an official C++ package manager were to be adopted by the committee, Conan might be a strong candidate due to its flexibility and robust feature set [34].
The Impact of C++ Modules
The introduction of C++ Modules (standardized in C++20 and with further library support in C++23) is set to significantly influence dependency management, albeit at a different level than package managers [9].
Traditionally, C++ has relied on the #include preprocessor directive to bring in declarations from header files. This approach has several drawbacks:
Slow Compilation Times: Header files are often included multiple times across different translation units, and their contents must be re-parsed and re-processed repeatedly. Large projects with many dependencies can suffer from very long build times.
Order Dependencies and Macro Issues: The meaning of code in a header can be affected by macros defined before its inclusion, or by the order of includes, leading to fragile builds.
Lack of Isolation: Everything in a header file becomes part of the global scope (or a namespace) of the including file, potentially leading to name clashes.
C++ Modules aim to solve these problems:
Improved Compilation Speed: Modules are compiled once and their compiled representation (often an interface file) is imported. This avoids redundant parsing and can dramatically speed up builds. For example, instead of #include <iostream>, you can use import std.iostream; (or import std; starting with C++23 to import the entire standard library as a module) [9].
Stronger Isolation: Modules provide better encapsulation. Names exported by a module do not leak into the global namespace of the importing code unless explicitly requested. Macros defined within a module are not exported.
Reduced Dependency Hell: By clearly defining interfaces and reducing the impact of textual inclusion, modules make it easier to manage dependencies between different parts of a codebase and reduce the likelihood of ODR (One Definition Rule) violations.
While package managers like Conan and vcpkg handle the acquisition, building, and linking of external library packages, C++ Modules improve how the code within those packages and within your own project is structured and compiled. In the future, package managers will likely distribute libraries that are already modularized, further enhancing build performance and reducing dependency headaches for C++ developers. The adoption of modules is a gradual process, requiring compiler and build system support, as well as libraries to be published as modules.
C++ in Emerging Tech: Quantum Computing, AI, Robotics
Despite the rise of newer languages, C++ continues to be a dominant or crucial language in several cutting-edge and emerging technology fields due to its performance, control over hardware, and extensive existing libraries.
Artificial Intelligence (AI) and High-Performance Computing (HPC):
Many popular machine learning frameworks like TensorFlow and PyTorch have their core computational engines and backends written in C++ for maximum speed and efficiency [42][43]. While Python is often used as the high-level API for ease of use and rapid prototyping, the performance-critical operations (e.g., tensor computations, neural network layer execution) are delegated to highly optimized C++ (and CUDA C++) code [42][44].
Triton Inference Server, used for deploying AI models at scale, supports backends written in C++ and often wraps C++ based deep learning frameworks [45].
In HPC, C++ is a staple for simulations, data analysis, and scientific computing where squeezing every bit of performance from the hardware is essential.
Robotics and Embedded Systems:
The Robot Operating System (ROS), a widely used framework for robotics development, heavily relies on C++ for real-time control, perception, and planning tasks. The upcoming ROS 3 (expected around 2025, though release timelines can shift) is anticipated to continue this trend, leveraging C++ for its ability to interact directly with hardware, manage resources efficiently, and meet strict real-time constraints.
In embedded systems, from automotive applications to IoT devices, C++ provides the necessary low-level control and performance for resource-constrained environments [19][22].
Quantum Computing:
While quantum algorithm development might involve higher-level languages or specialized quantum programming languages, the software that simulates quantum systems, controls quantum hardware, or optimizes quantum circuits often uses C++ for performance.
Frameworks like Qiskit (primarily Python-interfaced but with C++ components for performance) and the Intel Quantum Software Development Kit (SDK) utilize C++ for low-level optimizations and high-performance simulations. The need to simulate complex quantum states and operations efficiently makes C++ a natural fit for the underlying computational engines.
C++'s ability to offer bare-metal performance, fine-grained memory management, and a rich ecosystem of libraries makes it indispensable in these demanding fields where efficiency and control are paramount.
Final Thoughts and Takeaways
C++ steadfastly maintains its dominance in applications where performance is critical [19]. However, its long-term relevance in an ever-evolving technological landscape hinges on several key factors:
Embracing Modern Safety Features: The C++ standards committee and community are actively working to integrate more robust safety features into the language and standard library, as seen with proposals for C++26 like contracts and a hardened standard library [7][9]. Adopting these, along with best practices like using smart pointers and tools like static analyzers, is crucial.
Leveraging AI-Assisted Tooling: AI-powered development tools are transforming how C++ code is written, debugged, and optimized [12][14]. Developers who effectively integrate these tools into their workflows can see significant productivity and code quality gains.
Maintaining Interoperability: The ability of C++ to interoperate with other languages, including emerging ones like Rust and Carbon, will be important. Carbon, in particular, is being designed with C++ interoperability as a core tenet [24].
For C++ developers in 2025 and beyond, the path forward involves a synthesis: combining the raw, unparalleled performance that C++ is known for with contemporary best practices in safety, security, and tooling. This fusion is essential for C++ to sustain its competitive edge against newer languages and to continue powering the next generation of demanding applications [21][22]. The language's ongoing evolution, driven by a dedicated standards committee and a vibrant global community, signals a commitment to adapting and thriving in the face of new challenges and opportunities [9][21].
Sourced from and thanks to those who submitted this:
Learn more:
An Overview of C++26: Core Language – MC++ BLOG - Modernes C++
Using AI to help me with C++: Revolutionizing programming efficiency - BytePlus
AI-assistance for developers in Visual Studio - Learn Microsoft
Windsurf (formerly Codeium) - The most powerful AI Code Editor
What is the future of C++? Should I learn it as my first programming language? - Quora
The Future of C++ Development: Why It's the Perfect Time to Hire C++ Developers
Google brands Carbon language as “experimental successor to C++” - devclass
Carbon is not a programming language (sort of) : r/rust - Reddit
Exciting update about memory safety in Carbon : r/ProgrammingLanguages - Reddit
Should I use the Guidelines Support Library (GSL) in a new C++ project? closedclosedclosed
C++ Core Guideline: The Guideline Support Library – MC++ BLOG - Modernes C++
#1 The state of C++ package management: The big three - twdev.blog
conan-io/conan: Conan - The open-source C and C++ package manager - GitHub
Introduction to Conan - the Bincrafters Documentation - Read the Docs
PyTorch vs TensorFlow: Deep Learning Comparison - Imaginary Cloud
Comments